Wall Trap
What is a Wall Trap?
The castle wall can be a powerful tool to defeat enemies. Level 4 wall traps are especially effective, as they can easily take down T5 troops and provide solid defense against enemy solo or rally attacks. This strategy becomes even more effective when large players often underestimate siege troops and neglect to train them.
In the beginning of the game, in 2016, this strategy used to work more strong and efficient, however, after several game updates that boosted troop damage, and offered nothing to wall, the strategy began to show some flaws. That said, however, wall traps are still far from obsolete and can be effective when used strategically.
For this trap, anti-scout is recommended. There is no need to have available troops in turf to provoke damage at the enemy. The wall trap starts to produce significant effects with at least 2 million might. This strategy must focus on unlocking T4 traps.
How to make it:
Researches to maximize
Defense- All
Upgrade Defenses- All
Army Leadership- All
Military Command- maximize "Shelter Expansion" and unlock "breakthrough
Familiars- unlock "pact 3"
Familiar Battles- All
Buildings to maximize
Castle Wall
Workshop
Watchtower
Vault
Gears
Helmet: Shadow Helm (+30% trap atk+ 30% trap def+ 15% wall def as mythic)
Armor: Grimy Plate (+10% wall def as mythic )
Legs: Frostwing boots (+14.5% wall def as mythic )
Off-Hand: Frostwing Shield (+9% wall def as mythic )
Main-Hand: Venom Stinger (+5% trap atk as mythic )
Accessory: (3x) Blight Ring (+25% wall def as mythic )
PS: Be sure to equip your gears with jewels that provide wall def, wall HP, trap def, trap ATK, and trap HP boosts.
Familiars to develop to elder stage
Tempestite (Pact 2A) - increases wall defense
Harpy (Pact 2B)- increases shelter capacity
Mole Shaman (Pact 3)- repairs 50% of wall HP
Talent Points
Trap Offense I, Trap Offense II, Trap Offense III
Heroes to be placed at Wall Station
Bombin` Goblin (75% trap HP + 30% trap atk boost)
Night Raven (60% wall def boost)
Sage of Storms (30% trap atk boost)
Demon Slayer (30% trap atk boost)
Death Archer (30% trap atk boost)
Black Crow (30% trap atk boost)
Awaken Familiars to be placed in Wall Station
Territe (pact 1A)- At the start of the battle reduces the enemy's army defense by 15%
Aquiris (Pact 1 B) - At the start of the battle reduces the enemy's army HP by 15%
Terraspike (Pact 1B)- At the start of the battle, reduces the enemy's Infantry Max HP by 40%
Jaziek (Pact 1A)- At the start of the battle, reduces the enemy's cavalry Max HP by 40%
Magmalord (Pact 1A)- At the start of the battle, reduces the enemy's ranged Max HP by 40%

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